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The question is based on the text. The applications, games, and websites that are promoted as ‘educational’ are not always the best ones for supporting learning. The fact that they are interactive does not necessarily mean that they are much better than an old-fashioned workbook with its right and wrong answers. Children may enjoy this products for a while but then get a bit bored. Thus, they are not the most appropriate or engaging way to learn. Treat so-called ’free’ applications with caution. Some will expose your child to advertisements. Others are designed to wait until your child is engaged in a game or storyline and then demand payment before they can go any further. This can lead to frustration as young children do not understand why they cannot continue. Sometimes it is better to make a small payment in advance if the application promises no further purchases. However, some applications are free to download and completely free of advertisements or in-app purchase. Choosing an app needs the same kind of thought and care you would put into buying anything else for your child. Do not rely only on the star rating. Instead, read the user reviews and check the privacy policy if you are worried about the personal information that the app might be collecting. If you want your child to enjoy learning, develop curiosity, and think about things creatively, provide them with a range of games and apps. Open-ended games have become progressively more challenging and encourage children to explore and have fun. They are, therefore, more likely to establish a love of learning and to lay the foundation for their future development. Physical activity, reading, and other more ‘traditional’ activities continue to play a very important part in children’s development. But, most parents do rely on screen devices from time to time to engage their child while they are busy with something else. That is not a problem in itself, just as long as children’s time is made up of a balanced range of activities. ( Adapted from: https://www.bbc.uk/guides/z3tsyrd ) The author would apparently agree that ...

The question is based on the text.


    The applications, games, and websites that are promoted as ‘educational’ are not always the best ones for supporting learning. The fact that they are interactive does not necessarily mean that they are much better than an old-fashioned workbook with its right and wrong answers. Children may enjoy this products for a while but then get a bit bored. Thus, they are not the most appropriate or engaging way to learn.

    Treat so-called ’free’ applications with caution. Some will expose your child to advertisements. Others are designed to wait until your child is engaged in a game or storyline and then demand payment before they can go any further. This can lead to frustration as young children do not understand why they cannot continue. Sometimes it is better to make a small payment in advance if the application promises no further purchases. However, some applications are free to download and completely free of advertisements or in-app purchase.

    Choosing an app needs the same kind of thought and care you would put into buying anything else for your child. Do not rely only on the star rating. Instead, read the user reviews and check the privacy policy if you are worried about the personal information that the app might be collecting. If you want your child to enjoy learning, develop curiosity, and think about things creatively, provide them with a range of games and apps. Open-ended games have become progressively more challenging and encourage children to explore and have fun. They are, therefore, more likely to establish a love of learning and to lay the foundation for their future development.

    Physical activity, reading, and other more ‘traditional’ activities continue to play a very important part in children’s development. But, most parents do rely on screen devices from time to time to engage their child while they are busy with something else. That is not a problem in itself, just as long as children’s time is made up of a balanced range of activities.

(Adapted from: https://www.bbc.uk/guides/z3tsyrd)


The author would apparently agree that ...

  1. Open-ended games can stimulate children’s love for learning.

  2. Some games and applications are boring because they are too easy.

  3. There is no convincing prediction for the future of the games and apps.

  4. It is better to pay for games in advance so that children can learn freely.

  5. Apps star rating provides users with reviews on the good things of games and apps.

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Jawaban terverifikasi

Jawaban

pilihan jawaban yang tepat adalah A.

pilihan jawaban yang tepat adalah A.

Pembahasan

Soal menanyakan pernyataan yang kemungkinan akan disetujui oleh penulis berdasarkanidenya padateks. Pilihan A tepat . Berdasarkan dua kalimat terakhir paragraf ketiga,dapat diketahui bahwa permainan open-ended lebih menantang dan mendorong anak-anak untuk mengeksplorasi dan bersenang-senang. Anak-anaklebih cenderung dapat membangun kecintaan terhadap pembelajaran dan membangunfondasi bagi perkembangan masa depan mereka. Pilihan B tidak tepat karena tidak ada informasi pada teks yang menjelaskan bahwa beberapa permainan dan aplikasi membosankan karena terlalu mudah.Penulis menyebutkan kata bored (bosan)pada paragraf pertama untuk menjelaskan bahwa permainan yang disebut edukatif akhirnya dapat membuat anak-anak bosan di kemudian hari. Pilihan C tidak tepat karena tidak ada informasi pada teks yang menjelaskan tentang prediksi masa depan tentang permainan dan aplikasi. Penulis menyebutkan kata future (masa depan)pada paragraf ketiga untuk menjelaskan bahwa permainan open-ended dapat menjadifondasi bagi perkembangan masa depan anak. Pilihan D tidak tepat. Berdasarkan paragraf kedua, penulis mengatakan " Sometimes it is better to make a small payment in advance if the application promises no further purchases. " yang artinya "Terkadang lebih baik untuk membayar lebih dulu jika aplikasi tidak menjanjikan pembayaran lebih lanjut". Hal ini tidak menunjukkan bahwa membayar permainan di awal dapat membuat anak bermain dengan leluasa. Pilihan E tidak tepat. Berdasarkan paragraf ketiga, peringkat aplikasi dan ulasan adalah dua hal yangberbeda sehingga tidak dapat dikatakan bahwa peringkat aplikasi berisi ulasan pengguna. Jadi, pilihan jawaban yang tepat adalah A.

Soal menanyakan pernyataan yang kemungkinan akan disetujui oleh penulis berdasarkan idenya pada teks.

Pilihan A tepat. Berdasarkan dua kalimat terakhir paragraf ketiga, dapat diketahui bahwa permainan open-ended lebih menantang dan mendorong anak-anak untuk mengeksplorasi dan bersenang-senang. Anak-anak lebih cenderung dapat membangun kecintaan terhadap pembelajaran dan membangun fondasi bagi perkembangan masa depan mereka.

Pilihan B tidak tepat karena tidak ada informasi pada teks yang menjelaskan bahwa beberapa permainan dan aplikasi membosankan karena terlalu mudah. Penulis menyebutkan kata bored (bosan) pada paragraf pertama untuk menjelaskan bahwa permainan yang disebut edukatif akhirnya dapat membuat anak-anak bosan di kemudian hari.

Pilihan C tidak tepat karena tidak ada informasi pada teks yang menjelaskan tentang prediksi masa depan tentang permainan dan aplikasi. Penulis menyebutkan kata future (masa depan) pada paragraf ketiga untuk menjelaskan bahwa permainan open-ended dapat menjadi fondasi bagi perkembangan masa depan anak.

Pilihan D tidak tepat. Berdasarkan paragraf kedua, penulis mengatakan "Sometimes it is better to make a small payment in advance if the application promises no further purchases." yang artinya "Terkadang lebih baik untuk membayar lebih dulu jika aplikasi tidak menjanjikan pembayaran lebih lanjut". Hal ini tidak menunjukkan bahwa membayar permainan di awal dapat membuat anak bermain dengan leluasa.

Pilihan E tidak tepat. Berdasarkan paragraf ketiga, peringkat aplikasi dan ulasan adalah dua hal yang berbeda sehingga tidak dapat dikatakan bahwa peringkat aplikasi berisi ulasan pengguna.

Jadi, pilihan jawaban yang tepat adalah A.

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